One single point of contact, from concept to publication. 12 years of experience. 15+ apps delivered.
In short: I build iOS and Android apps for clients in Vancouver (662,248 residents) and across British Columbia. One single point of contact, 12 years of experience, delivery from concept to publication in 8 to 16 weeks.
You want to launch your app.
Spoiler: Apple is not waiting for you.
Apple processes 100,000+ app submissions per week (Apple, 2025).
And behind this review process, there are real humans clicking, testing, and judging your work.
The key advantage of this strict process is credibility.
When your application is live on the App Store, it is a massive quality guarantee for your clients in Vancouver.
It proves that you respect privacy, that your interface is clean, and that the experience is smooth.
But 40% of first submissions are rejected (Apple, 2025).
A hidden crash. A misplaced icon. A button that does nothing.
The iPhone user is unforgiving. They click. They quit. They forget.
And Apple is even stricter.
Launching an app costs money and time.
Should you launch on iOS and Android at the same time? Or start with iOS?
If you have a tight budget in Vancouver, starting with iOS is often the best choice.
The most important factor is profitability.
iOS users spend 2x more in-app than Android users (Apple, 2025).
They are more likely to pay for subscriptions, premium services, and in-app purchases.
By developing for iPhone first, we validate your business model faster.
Furthermore, the hardware ecosystem is controlled.
There are only a handful of recent iPhone models.
This significantly reduces development and testing time compared to Android and its thousands of models.
We can focus on what matters: value for the user.
A clear interface, optimal performance, zero bugs.
Once the iOS app is a hit in Vancouver and revenue is flowing, we use that budget to confidently fund the Android version.
Spoiler: this is the strategy Instagram and Clubhouse followed in their early days.
iOS development is about designing the perfect product for the most demanding clientele, before adapting it for the rest of the world.
I build mobile applications the way a craftsman builds a house. With solid foundations.
I've been doing this job for 12 years from Bordeaux, designing iOS and Android apps meant to last. I refuse sloppy work. The key advantage of this method? Your application won't collapse at the first Apple or Google update.
I create clean tools that are easy to maintain and ready to evolve alongside your SMB or startup. Work done with care is a profitable investment for the long run.
You are launching your project in Vancouver.
And you are probably wondering who to work with to build your mobile app.
It is the first major decision you have to make. Some people think that to succeed, you absolutely need a big agency right around the corner. Others believe they should outsource to the cheapest team they can find overseas.
Both options come with serious tradeoffs.
A big agency will assign your project to a junior developer you have never met. An offshore team will deliver code you cannot read, three weeks behind schedule, with zero accountability.
The most important factor in the success of an app is not just the code. It is communication.
When you work with me, you get one dedicated expert with 12 years of experience and over 15 delivered projects. Not an account manager. Not a rotating team. One person who knows your project inside out.
Vancouver runs on Pacific time, which is nine hours behind me. That sounds like a problem and is usually the opposite: you send feedback at the end of your day, I work while you sleep, and there is a new build waiting when you open your laptop. It only breaks down if a project needs live conversation every day, which most do not.
Making that rhythm work is a matter of discipline rather than luck. It needs written decisions instead of remembered ones, a build you can install every week rather than a demo you watch me give, and a habit of asking questions in batches rather than one at a time. Done properly, the effective pace is a full review cycle every day, which is faster than most co-located projects manage — the gap stops being dead time and becomes the time the work happens in.
Vancouver's mix of tech, film and outdoor industries produces a recognisable split in the work. Consumer products where the design bar is high and the competition is one tap away, and field tools for people working somewhere without reliable signal. Those pull in opposite directions: the first spends its budget on polish, the second on resilience. Deciding which one you are building, out loud and at the start, prevents the most common failure — a product that is neither beautiful enough nor robust enough because the effort was split down the middle.
There is a Canadian point worth settling early too. Depending on your users and your sector, data residency may not be a preference but a requirement, and British Columbia has historically been strict about where public-sector information is stored. Choosing a hosting region on day one costs nothing. Moving a live database between countries after launch is possible, tedious and entirely avoidable.
Invent Better starts by removing, not adding. An app that does one thing properly ships in two months; one that does five things halfway never ships at all. Given that 80% of features planned in advance are never actually used (Pendo, 2025), the useful question is not whether a feature would be nice, but whether anyone still uses the app without it.
Running an app on iOS requires precision.
The key advantage of native development is full access to the phone's capabilities.
No middlemen. No slowdowns.
The main engine is Swift.
A robust programming language that guarantees maximum performance.
Coupled with SwiftUI, we build the interface for your project in Vancouver.
This is what gives Apple applications that magical feel: smooth transitions, instantly reacting buttons.
If your app lags, the user deletes it.
They click. They quit. They forget.
That is why I always favor the tools provided directly by Apple.
To manage complex data flows, I use the Combine framework.
It is the conductor that ensures your application's information displays without delay.
Publishing an app with Apple requires anticipating their strict rules.
Spoiler: we do not discover the constraints at the end of the project.
The key point is to prepare the groundwork from the start.
First, the design.
We validate together that your idea respects Apple's guidelines for your target audience in Vancouver.
Then, the administrative steps.
You need an Apple Developer account. And a DUNS number to open it under your company name.
While the paperwork processes, I develop.
This is the intensive coding phase in Swift and SwiftUI.
Very quickly, we move onto TestFlight.
This is Apple's app that allows you to install test versions on your own phone.
We can even invite your first testers in Vancouver to gather their feedback before release.
Next comes the App Store Connect stage.
This is the dashboard where we configure your App Store listing.
We must fill out the privacy labels (what the app tracks or not) with surgical precision.
Finally, the submission.
Know that 40% of first submissions are rejected (Apple, 2025).
If this happens, do not panic.
We analyze the Apple reviewer's feedback, fix the blocking issue, and resubmit.
We move forward step by step until the official publication.
The healthcare sector demands absolute rigor.
A client contacted me to create a connected medical tracking app.
On iOS, health has its own ecosystem: HealthKit.
The goal was to synchronize Apple Watch data (heart rate, sleep) with a simple and secure patient interface.
The key advantage here is the data protection offered by Apple.
We built a completely native architecture in Swift.
Security and privacy had to be flawless to pass the App Store review.
Apple is extremely strict about medical apps. 40% of first overall submissions are rejected (Apple, 2025), and this number is even higher for healthcare.
So we bulletproofed the permissions and the privacy questionnaire on App Store Connect.
The application was tested intensively via TestFlight by a small panel of patients.
The result?
Apple approval secured on the first try.
Today, the app holds a 4.8/5 rating on the App Store, driven by the ultra-smooth experience typical of iOS.
This is the level of excellence I apply for my clients in Vancouver.
A native iOS app generally costs 10 to 15% more than a web or hybrid equivalent. The reason is Apple's standards: its design rules demand care on every screen, button and animation, and App Store review rejects what does not meet them. That extra cost mostly buys a smaller chance of being rejected.
This is the question everyone in Vancouver asks.
Let's be clear: a native iOS application generally costs 10 to 15% more than a web or hybrid app.
Why?
The most important factor is Apple's high standards.
Apple's design rules require special care for every screen, every button, every animation.
We cannot cut corners.
Then, there is the preparation for the Store.
40% of first submissions are rejected (Apple, 2025).
To avoid this, I spend time ensuring the code is perfect, privacy policies are clear, and all crashes are resolved on TestFlight before publishing.
This preparation and quality time comes at a cost.
Excellence requires work.
There are also Apple's fixed fees.
Certain business models naturally align with the Apple universe.
In short, here is why these sectors prioritize the iPhone.
A clientele traveling with a significant budget often owns an iPhone.
The native iOS interface allows for a smooth booking experience, rich notifications with images, and ultra-precise geolocation.
Apple processes 100,000+ app submissions per week (Apple, 2025), and smooth travel apps are always highlighted.
The continuity between the Mac, iPad, and iPhone is Apple's great strength.
If you create a productivity tool for businesses in Vancouver, the iOS app is the gateway.
Executives run their companies from their iPhones.
Ordering a car, a meal, a cleaning service.
Apple Pay integration reduces payment friction to zero.
The user does not type their credit card. They validate with Face ID, and the service is ordered.
It is possible. 40% of first submissions are rejected (Apple, 2025). That is why I prepare everything carefully: respecting guidelines, testing, and privacy policies.
It is a global business identifier required to open a professional Apple Developer account. Without it, you cannot publish under your Vancouver company name.
Usually between 24 hours and 7 days. But if the file is incomplete, it can take weeks of back and forth.
It is Apple's official application for testing our project during development. I send you a link, and you install it on your iPhone.
The most important factor is profitability: iOS users spend 2x more in-app than Android users (Apple, 2025).
Only Swift and SwiftUI. Objective-C is the past. Swift is the modern, fast, and secure standard for the Apple ecosystem.
Yes. The Apple developer account requires an annual subscription. It is mandatory to keep your app live.
Absolutely. Apple requires you to declare exactly what the app tracks. A mistake here leads to a direct rejection of the update.
Yes, we can adapt the SwiftUI interface to take advantage of the iPad's large screen without having to recode an entirely different app.
Yes. Apple takes between 15% and 30% on virtual goods and subscriptions sold within the app. It is an unavoidable rule.
While you hesitate, your competitors in Vancouver are moving forward.
The mobile world moves fast. Very fast. Today, 63% of global web traffic comes from mobile devices (Statista, 2025). If you keep pushing back the creation of your app, someone else will happily take your spot in British Columbia.
But be careful, do not confuse speed with haste. Launching an unstable application is the worst possible strategy.
In short: you have to act fast, but above all, you have to do it right. ⏳
In 30 minutes, you will know exactly where to start.
Book a free call →
30 minutes to start your project
Book a free call →Most of my projects run remotely, and in practice that changes very little. We talk over video whenever you need to, not only at major milestones, and you can reach me with questions at any point during the project — I always answer.
Once we are working together, travelling to meet you on site can absolutely be arranged if your project calls for it. Travel costs are quoted separately, upfront and with no surprises.