Apple rejects "almost done"
There's a huge difference between a simple V1 and an unfinished app. And Apple sees it immediately.
Apple asks for a test account. The team says "no problem". Then at review time: wrong password, no 2FA access. Rejected.
This is probably one of the most absurd… and most common problems on App Store Connect.
Apple requests a test account. The team says : "No problem." Then at review time : wrong password, expired account, 2FA code unreachable, email never confirmed, locked access. And the review is rejected.
Not because of the product. Because of the test account.
The problem is that before publishing, the entire team already knows the app perfectly. So tons of things feel "obvious". But Apple discovers the product completely from zero.
They don't know which flow to follow, where to tap, which user role to test, which features matter. So if access becomes complicated… the review experience degrades immediately.
The App Store Review Guidelines require full access to the product, including features hidden behind authentication.
And honestly, many App Store rejections simply come from :
The paradox is that these problems often have nothing "technical" about them. But they can massively slow a publication down. Sometimes for several days.
When a minimum of prep usually suffices :
Sounds administrative. But in mobile, administrative details can cost a lot of time.
And honestly, many teams discover this reality after their first rejection.
Preparing an App Store submission and want to avoid this classic trap ? Book a 15-minute call to review the package before sending it to Apple.
12 years of experience, iOS + Android, one dedicated contact. Free 15-minute call to scope your need — no commitment, no jargon.
Book a call →
This is probably one of the most absurd… and most common problems on App Store Connect.
Apple requests a test account. The team says : "No problem." Then at review time : wrong password, expired account, 2FA code unreachable, email never confirmed, locked access. And the review is rejected.
Not because of the product. Because of the test account.
The problem is that before publishing, the entire team already knows the app perfectly. So tons of things feel "obvious". But Apple discovers the product completely from zero.
They don't know which flow to follow, where to tap, which user role to test, which features matter. So if access becomes complicated… the review experience degrades immediately.
The App Store Review Guidelines require full access to the product, including features hidden behind authentication.
And honestly, many App Store rejections simply come from :
The paradox is that these problems often have nothing "technical" about them. But they can massively slow a publication down. Sometimes for several days.
When a minimum of prep usually suffices :
Sounds administrative. But in mobile, administrative details can cost a lot of time.
And honestly, many teams discover this reality after their first rejection.
Preparing an App Store submission and want to avoid this classic trap ? Book a 15-minute call to review the package before sending it to Apple.
12 years of experience, iOS + Android, one dedicated contact. Free 15-minute call to scope your need — no commitment, no jargon.
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